TestHive
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Glossary

Definitions for every concept on TestHive — 38 terms across Google Play, economy, roles, mechanics, and anti-fraud.

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168 baselineGoogle Play
168 = 12 testers × 14 days, the tester-day count Google Play uses to validate Closed Testing completion. The configuration is fixed — neither 24 × 7 nor 12 × any-other-N satisfies Google's check.

A

Active memberRoles
A Studio member in good standing — opted in, has not left or been removed, and counted toward the Studio's tester capacity. Active members can be dispatched daily tasks; inactive members cannot.
ApprovalMechanics
Developer action confirming a tester's daily check-in screenshot is valid. Approvals release that day's T-Coin from the escrow pool to the tester's pending balance. Rejections leave the day's allotment in the pool for redistribution.
Audience typeMechanics
A Campaign-level setting controlling who can take the work: mixed (any), studio_only (whole-studio teams), or individual_only (solo testers only). Cannot be changed after publish.
Auto-confirmMechanics
Automatic settlement after 3 days of developer inactivity past the 14-day test window. Triggers if the developer forgets to manually confirm 'app launched'. Testers still receive their full earned T-Coin.

B

Bonus poolEconomy
25% of the tester reward pool, reserved for full-attendance testers only. Distributed at settlement based on level multipliers. Partial-attendance testers don't qualify — their share redistributes to those who completed all 14 days.
BoostMechanics
Optional post-publish action to add more T-Coin to a Campaign already live. Increases tester payouts, doesn't retroactively change settled days. Has the same 20% platform fee on the boost amount.

C

CampaignMechanics
A single Closed Testing engagement — one developer's app being tested by 12 testers over 14 days. The unit of work, payment, and reporting on TestHive.
Closed TestingGoogle Play
Google Play's mandatory testing track for new apps. Requires 12 unique testers daily-opted for 14 consecutive days before production release is permitted.
Completed AppsEconomy
Monotonic counter of full-attendance 14-day Closed Testing windows a tester has finished. Drives level progression (C → SSSS). Once earned, never decreases.

D

Daily check-inMechanics
Tester's once-per-day submission proving they used the app: a screenshot uploaded through TestHive. Triggers approval flow on the developer side.
Daily poolEconomy
75% of the tester reward pool, paid out per approved daily check-in. Each tester earns roughly equal portions baseline; at settlement, level multipliers redistribute it weighted by experience.
DeveloperRoles
User role that publishes Closed Testing Campaigns on TestHive. Same TestHive account can also act as a Tester — there's no separate signup.

E

EscrowEconomy
TestHive's payment-holding mechanism. When a developer pays for a Campaign, T-Coin sits in escrow and is released to testers only as the developer approves daily check-ins.

F

Fingerprint clusterAnti-fraud
Anti-fraud signal: when multiple TestHive accounts share device/browser/network signatures above a threshold, they're treated as one identity. Used to detect sock-puppet testers.
Full attendanceMechanics
Tester completion of all 14 days of a Campaign with each day approved by the developer. Required to receive bonus pool earnings. Partial attendance still earns the per-day baseline.

K

KarmaEconomy
TestHive's free internal economy. New signups receive 170 Karma — exactly enough to fund one Closed Testing Campaign (168 to testers + 2 platform fee). Karma cannot be withdrawn to PayPal.

L

Level multiplierEconomy
Per-tester reward weight applied at settlement based on experience level: C 1.00× / B 1.02× / A 1.05× / S 1.10× / SS 1.15× / SSS 1.20× / SSSS 1.30×. Higher levels earn proportionally more per Campaign.

O

Open TestingGoogle Play
Google Play's optional public-beta track. Anyone with the link can install. Different from Closed Testing — Open is voluntary and unlimited audience; Closed is mandatory and 12 × 14.

P

package_nameGoogle Play
The Android application identifier (e.g., `com.example.app`) used by Google Play to uniquely identify your app. Cannot change once published. TestHive's gate 1 enforces one active Campaign per package_name.
Pending balanceEconomy
Tester earnings that have been approved but not yet settled. Visible to the tester but not withdrawable until the Campaign reaches settlement (day 14 + dev confirmation, or auto-confirm at day 17).
Platform feeEconomy
TestHive's 20% take on each paid Campaign at publish time. Covers tester recruitment, payment processing, fraud insurance, and platform operations. One-time per Campaign — never compounds or recurs.
Play ScraperAnti-fraud
TestHive's 3rd of 4 fraud gates: verifies a tester's submission against Google Play's public listing data to confirm the package_name and testing track match the developer's claims.

R

RechargeEconomy
Buying T-Coin via PayPal. Four fixed packages: $10/$25/$50/$100. PayPal payments take up to 24 hours to clear (100% manual review). Larger packages include 4-9% bonus T-Coin.
Risk scoreAnti-fraud
Internal numeric signal combining fingerprint, IP geolocation, submission patterns, and account history. Above 60 may trigger withdrawal hold or Campaign appeal. Specific weights kept private to prevent gaming.

S

SettlementMechanics
End-of-Campaign accounting that releases T-Coin from escrow to tester pending → withdrawable balances. Triggered by developer confirming app launched, OR auto-confirms 3 days after the 14-day window if developer is silent.
Sock-puppetAnti-fraud
Fraudulent multi-account scheme where one person controls multiple TestHive identities to look like distinct testers. TestHive's fingerprint cluster + IP correlation + Play Store account check detect and block these.
StudioRoles
A permanent team of up to 12 (or 25 with Expanded tier) testers organized under one Owner. Studios take Campaigns as a unit, share rewards by configurable share percentages.
Studio OwnerRoles
User who created and manages a Studio. Dispatches daily tasks to members, controls Studio Wallet distribution, sets share percentages. Cannot keep more than 10% automatically without member consent.
Studio WalletEconomy
Group balance owned by the Studio (not the Owner personally). Campaign earnings settle here first, then the Owner distributes to individual members by share%. Distinct from any individual member's personal wallet.
super_adminRoles
Reserved support role on TestHive (≤ 1 person). Handles only 4 case types: PayPal top-up review, withdrawal processing, high-risk appeal arbitration, last-resort Campaign rejection. All daily Campaign flow is self-service.

T

T-CoinEconomy
TestHive's paid currency. 100 T-Coin = $1 USD. Bought via PayPal ($10 minimum top-up), withdrawable to PayPal once balance crosses 2,000 T-Coin (= $20).
Tester levelRoles
7-tier progression based on Completed Apps count: C (0) / B (1+) / A (3+) / S (10+) / SS (30+) / SSS (100+) / SSSS (300+). Higher levels earn level-multiplier bonuses at settlement.
tester-dayGoogle Play
One unique tester active for one day. Closed Testing's required 168 = 12 testers × 14 days. Inactive testers (didn't open the app that day) don't count toward the day's total.
testing_urlGoogle Play
Public Google Play URL of a Closed Testing track (e.g., `https://play.google.com/apps/testing/com.example.app`). Required field when publishing a Campaign. Validated by Play Scraper at publish time.

V

ViolationAnti-fraud
Counted incident of a tester missing a daily check-in beyond grace window. Each violation deducts 30 Karma. Repeated violations slow Campaign matchability and may lead to account suspension.

W

WithdrawEconomy
Move T-Coin from withdrawable balance to PayPal. Minimum 2,000 T-Coin ($20). Processing is 100% manual with 3-5 business day SLA. The platform fee was taken at publish — no additional fee on withdrawal.
Withdrawable balanceEconomy
Settled T-Coin available for PayPal withdrawal. Distinct from pending balance (mid-Campaign earnings). Becomes withdrawable after Campaign settlement releases pending → withdrawable.